Riot Games, the developer behind the free first-person shooter (FPS) game Bravebegins monitoring players’ voice communications on July 13 (via PC gamer). The games company says it will help train the language models it will eventually use when evaluating player reports across all of its games.
Riot won’t begin evaluating player reports based on these recordings just yet — it’s using the information gathered to help build the beta of the system, which is expected to roll out later this year. For the time being, Riot only evaluates the conversations of English-speaking people Brave players in North America. The only way to opt out of this system is to disable voice chat entirely or use another communication tool like Discord.
“We know that before we can even think about expanding this tool, we need to be confident that it’s effective, and when mistakes happen, we have systems in place to ensure we report all false positives (or even false positives). negative) results can correct. ‘, Riot notes in its announcement.
If that system does roll out, Riot says it will “not actively monitor your live game communications” and will only “potentially listen and review voice logs” when you’re reported for disruptive behavior. It also adds that it will delete this information after resolving the situation, similar to reports made through its text-based chat systems. Even so, it will raise privacy concerns for some players, much like the always-on Vanguard anti-cheat system that monitors your activity in both and outside of Brave.
The planned reporting system is not the only way Brave tries to take action against toxic players. Earlier this year, Riot began renting Brave Players add certain words or phrases to a “muted word list” to help block abusive content in chat.